Great fun, can also be played alone. Some times this collaborative game is unwinnable. The map and player roles vary, so there is replay value. Cross Talk can create a situation where an experience player is basically playing the game for everybody, so this has to be managed, one can create an in-game messaging system, or implement a timer between turns. I intend to buy this game, it is easy enough to teach, and collaboration in games was very novel to me. ( I feel bad when I beat everybody all the time) Also check out sabotage.